Collection Mode
Dream Up is now a tiny shelf of six playable sketch interpretations instead of a single-game launch page. There is also a dedicated submission page for the next drawing in line.

You are the fish captain. Sail the tiny boat, cast your hook, rescue upside-down humans, and outrun the triangle sun.
Drift through an ink-drawn suburb where only humans fall upward, pulse between ceilings, and outrun the everyday objects still obeying normal gravity.
Wander a vibrant alien village, gather Kelvin splats, wake the round little bots, and shove away dust blobs before they drain the whole festival glow.
Sprint across a lovely dream street, scoop stars from the burst-tree, feed them into the vending machine, and dodge an upside-down car before the melting clock gives out.
Dash around a dreamy park, catch drone-dropped pancake stacks before they splat, then sprint each order from the treehouse to the tennis court.
Build the ideal 2099 citizen piece by piece, glide across neon rails, and burst through the city gate with a fully loaded exoskeleton dream body.
Collection Mode
Dream Up is now a tiny shelf of six playable sketch interpretations instead of a single-game launch page. There is also a dedicated submission page for the next drawing in line.
Fishland Brief
“You are the fish.” “Fish fishing humans (upside down) and the sun is triangle.”
Antigravity Brief
“A world where gravity acts in the opposite direction, but only for humans.”
Alien Splat Brief
“A vibrant alien village with a Kelvin cell for a sun. Atmosphere like on Mars. You are a cyclops.”
NoNSENSE Brief
A hand-drawn dream street with your character, a starburst tree, a vending machine, an upside-down car, and a clock that looks like it is melting.
Pancake Brief
“Pancake Delight.” “food concierge drone.” “pancakes!” “tennis court.” “cool park.”
Ideal World Brief
“Cyber punk-like world based in 2099.” “Ear based BCI.” “Spinal cord based BCI.” “Exoskeleton.” “Muscle reinforcer.”